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8Nov/150

The Essential Basics of Backgammon Game Plans – Part 2


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As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your chips carefully around the game board to your inside board and at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With competing player pieces moving in opposing directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game tactic is to absolutely barricade any movement of the opponent by building a prime - ideally 6 points in a row. The competitor's pieces will either get hit, or result a damaged position if he/she ever tries to escape the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your game board. Once you have successfully built the prime to block the movement of your competitor, the competitor does not even get a chance to roll the dice, that means you move your chips and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game strategy are very similar - to harm your opponent's positions hoping to better your chances of winning, however the Back Game plan utilizes different tactics to do that. The Back Game plan is commonly employed when you are far behind your opponent. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice toss.

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