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The Essential Facts of Backgammon Game Plans – Part 2

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As we dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your checkers carefully around the game board to your home board and at the same time your opposition moves their pieces toward their inner board in the opposite direction. With competing player chips shifting in opposite directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game tactic is to absolutely block any movement of the opposing player by assembling a prime - ideally 6 points in a row. The opponent's chips will either get bumped, or result a damaged position if she ever tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. After you've successfully constructed the prime to prevent the activity of your opponent, your competitor does not even get to toss the dice, that means you move your chips and roll the dice again. You will be a winner for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game strategy are similar - to harm your competitor's positions in hope to better your chances of succeeding, but the Back Game technique uses seperate tactics to do that. The Back Game plan is frequently employed when you are far behind your opponent. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partly the outcome of the dice roll.

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