The Basics of Backgammon Strategies – Part 2
As we dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to move your checkers safely around the game board to your home board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With competing player pieces heading in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon tactics to complete your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to move her pieces, the Priming Game plan is to completely barricade any activity of the opposing player by assembling a prime - ideally 6 points in a row. The opponent's chips will either get hit, or result a bad position if he at all tries to leave the wall. The trap of the prime can be built anyplace between point two and point eleven in your board. As soon as you have successfully built the prime to block the activity of your opponent, the competitor does not even get to roll the dice, and you move your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game tactic and the Blocking Game plan are very similar - to harm your competitor's positions in hope to better your odds of succeeding, however the Back Game tactic utilizes different tactics to achieve that. The Back Game plan is commonly used when you're far behind your opponent. To compete in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the result of the dice roll.
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