The Basics of Backgammon Strategies – Part 2
As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to move your chips carefully around the board to your home board and at the same time your opponent moves their pieces toward their home board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for particular strategies at particular instances. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Plan
If the purpose of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game plan is to completely stop any movement of the opposing player by constructing a prime - ideally 6 points in a row. The competitor's checkers will either get bumped, or result a bad position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. After you've successfully built the prime to stop the movement of the opponent, your opponent doesn't even get a chance to toss the dice, and you shift your chips and roll the dice again. You'll be a winner for sure.
The Back Game Tactic
The objectives of the Back Game strategy and the Blocking Game strategy are very similar - to hinder your opponent's positions with hope to improve your odds of winning, however the Back Game tactic utilizes alternate tactics to do that. The Back Game plan is frequently utilized when you're far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partly the result of the dice toss.
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