Backgammon – 3 Main Schemes
In exceptionally simple terms, there are 3 general tactics employed. You need to be agile enough to hop between game plans instantly as the action of the match unfolds.
The Blockade
This is comprised of creating a 6-deep wall of pieces, or at a minimum as thick as you can achieve, to block in the opponent's checkers that are located on your 1-point. This is judged to be the most adequate strategy at the begining of the match. You can assemble the wall anyplace inbetween your 11-point and your two-point and then move it into your home board as the game continues.
The Blitz
This is comprised of closing your home board as quickly as as you can while keeping your opposer on the bar. For example, if your challenger tosses an early two and moves one piece from your one-point to your three-point and you then roll a 5-5, you will be able to play 6/1 six/one 8/3 eight/three. Your opponent is then in serious dire straits taking into account that they have 2 pieces on the bar and you have locked half your inside board!
The Backgame
This strategy is where you have two or higher anchors in your competitor's inner board. (An anchor spot is a point consisting of at least two of your checkers.) It should be used when you are extremely behind as this plan much improves your opportunities. The better locations for anchor spots are close to your competitor's lower points and also on abutting points or with a single point separating them. Timing is crucial for a powerful backgame: after all, there's no reason having two nice anchor spots and a complete wall in your own home board if you are then forced to dismantle this right away, while your opposer is getting their pieces home, owing to the fact that you don't have any other additional pieces to shift! In this case, it's better to have pieces on the bar so that you can maintain your position up till your competitor provides you a chance to hit, so it can be a great idea to try and get your opponent to get them in this case!
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