The Basics of Backgammon Strategies – Part Two
As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to move your checkers safely around the board to your inside board while at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the requirement for specific strategies at particular instances. Here are the last two Backgammon plans to finish off your game.
The Priming Game Plan
If the aim of the blocking tactic is to hamper the opponents ability to move her chips, the Priming Game plan is to absolutely block any movement of the opponent by building a prime - ideally 6 points in a row. The opponent's pieces will either get bumped, or end up in a battered position if he/she ever tries to leave the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your game board. After you have successfully assembled the prime to stop the activity of your opponent, the opponent doesn't even get a chance to toss the dice, that means you move your pieces and toss the dice yet again. You'll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game tactic are very similar - to hinder your opponent's positions in hope to boost your chances of succeeding, but the Back Game strategy relies on different tactics to do that. The Back Game strategy is often used when you're far behind your competitor. To participate in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partially the outcome of the dice roll.
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